Supertrue V4 Automation

 
 

Truly thinks like you mix.

Supertrue V4™ is a console automation system developed exclusively by AMEK. It is a powerful, easy to operate system incorporating fader and switch automation, Virtual Dynamics , Recall and Visual FX as standard.

We understand that functionality is of paramount importance to you. That's why Supertrue's feature set ensures that you don't have to compromise. Since its introduction in 1989, Supertrue has proven itself to be a console automation system of the highest calibre. Its pedigree is confirmed by the fact that it now encompasses the largest installed user base of any other automation system of its type in the world.In-built flexibility allows you the freedom to work the way you choose.

Operation of Supertrue is logical and practically instinctive. Freelance producers/engineers are quickly able to drive the automation system, either they already have prior experience with previous Supertrue systems, or they find the Supertrue/9098i integration so simple and logical that the learning curve is always short.





 

Considerable time and effort has been invested in the continuous development and improvement of Supertrue. The 9098i utilises the power of Supertrue in it's most advanced state. Version 4 introduces many new features, such as an improved user interface with 256-colour graphics, flexible circular mix-mode, an improved Faders-Up screen, multiple zoom levels, enhanced mix editing functions and an improved Recall system.

Only through this commitment and by listening to the ideas and suggestions of our customers worldwide, we have been able to raise Supertrue’s operational standard and features to an outstanding level. We will not stop here though, you can take comfort in the knowledge that once you become an AMEK customer you can continue to receive the benefits of our advances in Supertrue for many years to come.

Console Integration

Supertrue V4 brings hardware and software integration to a new level. We have worked very hard to identify those operations which professionals use most often and have incorporated hardware control at these points to speed up operation. While a trackball/mouse is necessary with modern mixing techniques, the goal at AMEK is to have as much tactile control over automation as possible, thereby freeing up the entire process for more creative influences.

Function Grouping

The automation supports ten Fader Groups with the ability to reassign the master if needed without destroying the group. Two kinds of Mute groups can be utilised on the 9098i - the first uses a Global Master/Slave relationship that will override any previous mute states, and the second utilises a "restore" function that will restore previous mute states upon group dissolve. Switch Groups can also be created associating all selected switches with each other. All automated functions can be write enabled/disabled, or isolated from playback. It is also possible to assign joysticks to channel levels.

Multiple Mix Modes

Mix memory is handled in two ways: Linear mode, where one mix resides in RAM with 6 levels of Undo, and Circular Mix Mode, where all 7mix passes reside in RAM available for audition at any moment. In Circular Mix Mode, users can quickly audition 7 different versions of a mix without disturbing or erasing any other version.

Mix Processor

Supertrue has an extensive off-line editing system which allows comprehensive mix processing. Repeat, Copy, Swap, Erase, Trim, Merge, and Shift are all available for data manipulation and can be applied across individual channels, groups, or entire mixes in order to speed up production work.

On-Line Trim

Supertrue's revolutionary design now allows real-time, on-line adjustment of level in precise increments, eliminating guesswork. Levels can now be precisely adjusted and auditioned in real time without stopping playback!

Macros

Supertrue has a well developed User Macro system that allows most screen, trackball, faders, and automated hardware functions to be recorded for one-button playback.

Superior File Management

The software includes a Project Manager to handle backups - even compressing and coordinating data so that it can be run across several floppies.

Synchronisation

The 9098i's machine control system is integrated with the console automation, but also functions independently. It handles tape and tapeless external recording devices with support for most common synchronisers and timecode autolocator functions. Up to 10 locate points can be set manually or on the fly, using dedicated keys and optionally edited against timecode via a menu in the automation system. Some master control features, such as pre- and post-roll, title timecode limits and machine offsets can also be set-up using Supertrue. Supertrue can output parallel Midi timecode when in receipt of incoming LTC. It can also output MMC, which is useful for Pro Tools systems.

Cue List

The Cue List is especially useful in Post Production, allowing the triggering of external events, such as sound FX and music cues, and internal events, such as Mutes or Fades - to 1/4 frame accuracy. Cues can also be deleted or copied to new timecode positions, using the Edit submenu within the Cue List.

Visual Effects

Supertrue also has the ability to control outboard signal processors through Visual Effects(VFX). Currently there are 28 devices that can be interfaced using MIDI control. They are access and controlled in a similar way to Virtual Dynamics (see over). Settings for VFX can be stored and recalled with the Title or used as presets which may be triggered against timecode from the Cue List.

Recall

Supertrue4™ offers improvements to its popular Recall system. New high resolution graphics and setting indication allows the positions of all knobs and switches to be stored and easily restored Settings can be saved into the computer before running a mix. The Recall system's AutoScan procedure speeds console setup. When a recall is activated, the computer scans the console and only pauses when it finds an incorrectly set control. It then brings up a graphics display of the module's controls. The control is adjusted until it matches the target position.

 

Next: Virtual Dynamics